The next wave of consoles in 2028 is likely a tipping point for cloud gaming adoption
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The collapse of Google Stadia remains a major blemish for the cloud gaming industry, representing all the failed promises of the value that cloud gaming theoretically should provide gamers. While there are many things that contributed to its collapse, the largest factors are widely considered to be infrastructure shortcomings, a lack of compelling content, and Alphabet’s mismanagement and ultimate unwillingness to continue funding the project.
Despite Stadia only shutting down a little over a year ago (January 18, 2023), the cloud gaming industry continues to power forward:
The cloud gaming industry is still nascent in terms of utilization, but we wanted to take a look at what today's largest players are doing to address the factors (technology and content) that lead to the collapse of Stadia and to hone in and deliver on their proposed value propositions of cloud gaming:
Cloud gaming is currently dominated by a few major players: Xbox, GeForce NOW, and PlayStation.
Both of these approaches seem to be garnering significant demand with GeForce NOW claiming over 20 million registered users in 2022 up from 1 million in 2020 (PC Mag) and Microsoft claiming that the number of people having used their cloud streaming service doubled to 20 million in 2022 (The Verge). While these are currently the leaders in the space, it is unclear which strategy will win out or if there are multiple winners in the long term.
While it is easy to point and compare cloud gaming to the video streaming wars which largely center around content, technology and performance are equally important for gamers. Today, 82% of gamers say they would skip purchasing new gaming hardware in favor of the cloud if connectivity guarantees performance (EY). However, it is unclear how differentiated this technology is between service providers and whether or not this will remain a core differentiating factor in these services going forward.
Network latency can be improved by utilizing servers closer to end users (similar to how our portfolio company, Edgegap, deploys multiplayer game servers close to end users). GeForce NOW works with telcos providers to best position their servers (NVIDIA), while Microsoft utilizes their own data centers across the world. As internet access (fiber optic cables), hardware (GPUs), and software (network optimization) continue to improve, it would not be surprising to see the largest cloud gaming providers converge on a latency that is considered “good enough” for cloud gaming, turning what is today a technical advantage into a commodity.
If technology no longer serves as a differentiator among the major providers, content is poised to take center stage once more as the core differentiator in cloud gaming. Although GeForce Now currently attracts gamers with its Bring Your Own Game (BYOG) model, the appeal of this approach may diminish as new games become increasingly available through subscription services.
In this evolving landscape, the subscription model that offers the most compelling content will likely prevail. This shift suggests that the value proposition for cloud gaming is set to undergo significant changes in the foreseeable future.
As this continues, we ask the question, “What will drive players to cloud services in the near-term and long-term?”:
Takeaway: The cloud gaming landscape is rapidly evolving, shaped by the lessons learned from Google Stadia's demise and other historical failures (see our history of cloud gaming newsletter), as well as the innovative strides taken by industry leaders like NVIDIA and Microsoft. Assuming costs can be controlled and profitable business models for cloud gaming are deployed, the technology advances and content offering expansions set up the industry for significant growth.
NVIDIA's GeForce Now has effectively minimized latency issues, enhancing player experience, particularly for the hardcore gamer demographic. Simultaneously, Xbox Cloud Gaming has leveraged its extensive game library to successfully address content availability concerns. These improvements reflect a robust response to past challenges and signal a promising future for cloud gaming—a future where it could become a mainstream gaming platform, offering convenience and accessibility.